Royal Shooter: How to Play, Rooms, Monsters & Payouts
A river crowded with monsters, a crystal-covered crocodile and an octopus with a serious temper: Royal Shooter is a lively arcade shooter with boss fights, treasure chests and bonus wheels. On Stadiobet MX, choose one of three rooms, set your stake and take aim from the riverbank.
How Royal Shooter Works
Each shot costs your selected stake. Defeat a monster and the standard payout is your stake multiplied by its listed value. Landing a hit isn't necessarily enough to capture a target, and every unsuccessful shot still has a cost.
Special weapons, Boost chests and bosses follow additional rules. Their headline multipliers are possible outcomes, not a promise of profit.
Royal Shooter on Stadiobet MX: Game Details
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Field
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Royal Shooter on Stadiobet MX
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Provider
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TaDa Origin Gaming
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Game type
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Arcade monster shooter
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Opening volatility
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Easy · one highlighted star
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Displayed stake
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0.1–100 per shot
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Room options
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Joy / Honor / Master
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Multiplayer
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1–3 players per table
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Royal Shooter shows a 97.00% RTP on Stadiobet MX, a theoretical long-term average. Its opening screen says Easy (one star), while the selectable rooms offer low, normal or high volatility.
How to Play Royal Shooter
- Choose Joy Hall, Honor Hall or Master Hall, then pick single-player or multiplayer.
- Adjust your stake with + or −. The in-game paytable lists 0.1–100; every bullet is charged at the selected level.
- Tap an enemy to shoot. Targeting and Auto let you concentrate or automate your fire.
- Check the paytable before using Axe, Hammer or bonus features: some add extra cost and others require a specific event.
Regular Monsters and Golden Monster Payouts
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Enemy
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Multiplier
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Detail
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Goblin / Red Goblin
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3× / 3×
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Regular monsters
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Archer / Elite Archer
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4× / 4×
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Regular monsters
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Swordsman / Elite Swordsman
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5× / 7×
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Regular monsters
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Viking / Spearman
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10× / 12×
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Regular monsters
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Knight / Red Witch
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15× / 18×
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Regular monsters
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Golden Knight / Golden Viking
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40× / 50×
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Golden targets
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Cyclops / Blue / Green
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15/45× · 25/75× · 35/105×
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Base/alternate values
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Cyclops bonus figures
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20/100× · 30/150× · 40/200×
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Second displayed tier
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Cyclopes, Special Enemies and Crocodile Payouts
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Enemy or boss
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Listed payout
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Main effect
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Goblin Bomber
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20–70×
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Knockback bomb
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Medusa
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30–80×
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Area petrification
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Black Knight
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40–90×
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Sword Aura
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Mystery Chest
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20–120×
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Rocket Punch or Mines
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Crocodile
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18.8–18,888.8×
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Stake-linked bonus
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Rock Giant / Cerberus
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50–100× / 60–120×
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Regular bosses
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Gold Giant / Ice Dragon
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50–400× / 60–500×
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Special bosses
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Flaming Cerberus
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40–1000× / 40–1500×
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Room-specific wheel
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Octopus / Raging Octopus
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50–300× / 50–600×
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Fury meter
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Silver Treasure Chests
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8× / 25×
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Octopus-related
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Gold Treasure Chests
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15× / 40×
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Octopus-related
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Normal, Blue and Green Cyclopes have two sets of displayed figures. Stadiobet notes that their bonus chances are higher in Honor Hall, but the figures alone don't reveal exact probabilities.
Octopus, Cerberus and Other Bosses: Paytable
Against Octopus and Raging Octopus, shots to the head and tentacles charge a Fury meter. Once full, Prize Moment begins. Their listed ranges reach 300× and 600× respectively; neither is a guaranteed reward.
The Crocodile has a wide displayed range of 18.8×–18,888.8×. The game says bigger stakes offer better chances of high prizes, but a maximum figure is not a typical or assured payout.
Axe, Hammer and Lightning Spear
Axe costs 3× your stake for a stronger attack. Hammer costs 8× and can strike other nearby monsters with lightning. Those numbers describe weapon costs, not payouts.
Lightning Spear charges as you fire. Fill the meter to unleash a large-area strike; activating it consumes the energy. The charge also expires after 24 hours away from the game or following disconnection.
Joy, Honor and Master Halls
Joy Hall has low volatility and a 3× Super Prize. Honor Hall moves to normal volatility, retains 3× and adds the Cerberus Wheel up to 1,000×. Master Hall is high volatility, with 5×, Hammer and a wheel reaching 1,500×.
Room-specific features are not available in every mode. The rules allow solo games and multiplayer tables of one to three players.
Boost Missions and Multiplier Chests
When a small chest appears, three random monsters are selected for a bonus mission. Defeating those targets gives you a chance to collect a chest with a 2× Grand Prize, 5× Mega Prize or 10× Super Prize.
A Boost chest does not appear with every shot. Its reward depends on the mission conditions and is distinct from the payout for the monster itself.
Cyclopes, Medusa and the Cerberus Wheel
The Goblin Bomber drops an explosive that can push nearby monsters back. Defeating Medusa can unleash her eye's petrifying area attack, while the Black Knight requires the Sword Aura to attack his damage zone.
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Room or feature
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Game rule
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Joy Hall
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Low volatility · 3× Super Prize
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Honor Hall
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Normal · 3× · wheel up to 1,000×
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Master Hall
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High · 5× · Hammer · 1,500× wheel
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Axe
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Strong attack costs 3× stake
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Hammer
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Costs 8×; lightning near target
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Boost
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Chests ×2, ×5 or ×10 after mission
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Lightning Spear
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Area attack; energy expires after 24 h
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Flaming Cerberus brings a separate wheel in Honor and Master Halls, with displayed ceilings of 1,000× and 1,500×. Its segments are for display only; they don't show the actual odds.
Controls, Multiplayer and Game Rules
The interface offers room switching, Auto, target selection, Axe, Hammer, game history and sound settings. Your current stake stays visible as monsters cross the river.
If a bullet fails to hit because of circumstances outside your control, such as a disconnection, the rules provide for a refund. A normal shot that reaches the game but doesn't defeat its target is not refunded.
Responsible Play
Every shot costs money, and special weapons multiply that cost. Set a spending limit and time limit before enabling Auto. Don't chase losses or treat the biggest advertised multipliers as expected results.
Royal Shooter FAQs
Is Royal Shooter a slot game?
No. It's an arcade monster-shooting game, not a reel-based slot with paylines.
How do the three rooms differ?
Joy is low volatility; Honor is normal with the Cerberus Wheel up to 1,000×; Master is high with Hammer and a wheel up to 1,500×.
Do Axe and Hammer pay 3× and 8×?
No. Those multipliers describe their costs: Axe uses 3× and Hammer uses 8× your stake.
What happens when Lightning Spear is fully charged?
You can trigger a large-area attack. Energy is consumed on use and expires after 24 hours away or on disconnection.
Does Raging Octopus guarantee a 600× win?
No. 600× is the listed upper range for its Prize Moment feature, not a guaranteed payout.